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There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Source of the gameplay mechanics (Because I can’t read Japanese): shrinemaiden.Your IP address has been temporarily blocked due to a large number of HTTP requests. All in all it’s another good Touhou fighting game, but I still wish the spellcard system from Scarlet Weather Rhapsody/Hisoutensoku would make a return. The occult ball gimmick isn’t anything special, and is vaguely a copy of the Final Smash from the more recent Smash Bros games. The controls feel better and the content doesn’t disappoint either (for a demo version). The backgrounds for the stages are pretty much reused and modified versions of the previous fighter.įor now I can say that this game is an improvement compared to Hopeless Masquerade. There are also no oversized eyebrows anymore like in Touhou 13.5 or any other odd looking proportions. The new character portraits feel dynamic, making the characters feel alive. Especially during dialogue it’s no longer just a different face for an expression. Unlike the previous fighters this one has really unique looking character portraits. It’s not just changing faces anymore.Ī different artist for the character art was assigned, and I have to admit they chose well. This time there are no spell card setups like in Hopeless Masquerade. Profiles with controller settings can be defined as well. Like the previous fighters, this game has a story mode as well as the vs computer and vs player modes. The theme seems to be a bit spooky yet silly. Upon starting up, the main menu presents itself with fantastic music as you may expect from any Touhou game. Reimu & co thought that controlling these urban legends would keep people from harm. They even manage to manipulate its power by changing the rumours around the urban legend.
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Our fearless heroines use urban legends suiting their combat style and harness its power.
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They are harmless if people aren’t afraid of them though. Urban legends are little stories only backed up by rumours to drive people into fear. I will be reviewing the demo version which was released on Comiket 87. It is a fighting game that uses the same aerial battle mechanics from Touhou 13.5 ~ Hopeless Masquerade, but with new characters, plot and random nonsense. Touhou 14.5 Shinhiroku ~ Urban Legend in Limbo is the latest installment in the Touhou Project series.
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